Giant Battleship Game
- ✔ Assembly Service Available
- ✔ Easy Returns
- ✔ Straightforward Purchase Process for NDIS Participants
- ✔ Minimum 12-Month Warranty and Lifetime Product Support
- ✔ Traditional Laybuy Available
Our Giant Battleship is a great game that can be a lot of fun when played with family and friends. Our wooden game is perfect to have while having a party, social gathering, or any event. It can even be turned into a drinking game for those who are old enough to drink. Giant Ships is described easiest as a guessing game for two people, but can also be played in groups of two. Our giant version of this great game makes it more unique and fun.
How To Play:
Each Player has 5 battleships that will be placed on the board. Both teams will not be able to see each other’s placement of ships. It is now up to each team /player to call out coordinates to try and sink each ship e.g. A5. If the player misses hitting the ship then he/she has to say, MISS. With each turn, there are white and red markers. WHITE for every miss and RED for every hit. This allows the flow of the game and means each player does not repeat a call. The game continues until one player has capsized all of their opponent’s ships.
Change of mind? We have you covered
We will support you for the life of the product
We have assembly options to make your life easier
We understand that kids are individual and have their own required purpose for play
Our Giant Battleship is a great game that can be a lot of fun when played with family and friends. Our wooden game is perfect to have while having a party, social gathering, or any event. It can even be turned into a drinking game for those who are old enough to drink. Giant Ships is described easiest as a guessing game for two people, but can also be played in groups of two. Our giant version of this great game makes it more unique and fun.
How To Play:
Each Player has 5 battleships that will be placed on the board. Both teams will not be able to see each other’s placement of ships. It is now up to each team /player to call out coordinates to try and sink each ship e.g. A5. If the player misses hitting the ship then he/she has to say, MISS. With each turn, there are white and red markers. WHITE for every miss and RED for every hit. This allows the flow of the game and means each player does not repeat a call. The game continues until one player has capsized all of their opponent’s ships.